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  • Philosophy : A Visual Encyclopedia
    Philosophy : A Visual Encyclopedia

    The perfect book for young readers looking to explore some of life's biggest questions. Thousands of years ago, ancient philosophers asked some important questions: "What is real?", "What is everything made of?", "Why does evil exist?", and "What can I know?" These questions have gone on to spark passionate debates about our existence and how we understand the world around us.In this engaging and accessible introduction to philosophy, readers aged 11+ will be introduced to a variety of philosophical ideas through the teachings of Plato, Confucius, Simone de Beauvoir, and many more. Vibrant, reader-friendly illustrations bring the history of ideas and thinking to life, and provide topics for reflection and debate.With biographies of the most influential philosophers from around the world, young readers will explore the questions that have been fundamental to the development of scientific study, logical thinking, religious beliefs, freedom in society, and much more.Thought experiments peppered throughout will help to connect readers with the theories presented so they can apply them to their own lives.

    Price: 19.99 £ | Shipping*: 3.99 £
  • Graphesis : Visual Forms of Knowledge Production
    Graphesis : Visual Forms of Knowledge Production

    In our current screen-saturated culture, we take in more information through visual means than at any point in history.The computers and smart phones that constantly flood us with images do more than simply convey information.They structure our relationship to information through graphical formats.Learning to interpret how visual forms not only present but produce knowledge, says Johanna Drucker, has become an essential contemporary skill. Graphesis provides a descriptive critical language for the analysis of graphical knowledge.In an interdisciplinary study fusing digital humanities with media studies and graphic design history, Drucker outlines the principles by which visual formats organize meaningful content.Among the most significant of these formats is the graphical user interface (GUI)—the dominant feature of the screens of nearly all consumer electronic devices. Because so much of our personal and professional lives is mediated through visual interfaces, it is important to start thinking critically about how they shape knowledge, our behavior, and even our identity. Information graphics bear tell-tale signs of the disciplines in which they originated: statistics, business, and the empirical sciences.Drucker makes the case for studying visuality from a humanistic perspective, exploring how graphic languages can serve fields where qualitative judgments take priority over quantitative statements of fact.Graphesis offers a new epistemology of the ways we process information, embracing the full potential of visual forms and formats of knowledge production.

    Price: 26.95 £ | Shipping*: 3.99 £
  • Visual History : Images of Education
    Visual History : Images of Education


    Price: 65.75 £ | Shipping*: 0.00 £
  • Machine Learning and Visual Perception
    Machine Learning and Visual Perception

    Machine Learning and Visual Perception provides an up-to-date overview on the topic, including the PAC model, decision tree, Bayesian learning, support vector machines, AdaBoost, compressive sensing and so on.Both classic and novel algorithms are introduced in classifier design, face recognition, deep learning, time series recognition, image classification, and object detection.

    Price: 53.50 £ | Shipping*: 0.00 £
  • Are visual thinkers also visual learning types?

    Visual thinkers and visual learning types are related but not necessarily the same. Visual thinkers tend to process information and solve problems primarily through visual imagery, while visual learning types prefer to learn through visual aids such as diagrams, charts, and videos. However, not all visual thinkers may be visual learning types, as some may prefer other learning styles such as auditory or kinesthetic. Similarly, not all visual learning types may be visual thinkers, as they may simply find visual aids helpful in their learning process.

  • What are visual thinkers and visual learning types?

    Visual thinkers and visual learning types are individuals who process and retain information best through visual aids such as images, diagrams, charts, and videos. They have a strong ability to visualize and mentally manipulate objects and spatial relationships. These individuals often have a preference for using visual tools to organize and understand information, and they may struggle with purely auditory or text-based learning methods. Visual thinkers and learners often excel in fields such as art, design, and engineering, where their ability to think in images and patterns is highly advantageous.

  • What is the visual acuity despite using visual aids?

    Visual acuity refers to the clarity or sharpness of vision. Despite using visual aids such as glasses or contact lenses, the visual acuity can vary depending on the individual's specific vision impairment. While visual aids can significantly improve visual acuity, they may not always restore it to normal levels. Factors such as the type and severity of the vision impairment, the quality of the visual aids, and the individual's overall eye health can all impact the level of visual acuity achieved with visual aids.

  • What contribution does philosophy education make to learning about morality?

    Philosophy education plays a crucial role in helping individuals explore and understand different ethical theories and perspectives on morality. By engaging with philosophical texts and debates, students are encouraged to think critically about moral issues, develop their own ethical reasoning skills, and reflect on their values and beliefs. This process of philosophical inquiry can deepen one's understanding of complex moral dilemmas, foster empathy and open-mindedness, and ultimately contribute to the development of a more informed and ethical decision-making process.

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  • Deep Learning : A Visual Approach
    Deep Learning : A Visual Approach

    Deep Learning: A Visual Approach helps demystify the algorithms that enable computers to drive cars, win chess tournaments, and create symphonies, while giving readers the tools necessary to build their own systems to help them find the information hiding within their own data, create 'deep dream' artwork, or create new stories in the style of their favorite authors.

    Price: 94.99 £ | Shipping*: 0.00 £
  • Invisible Visual Effects : An Enlightenment Education Book on Film Visual Effects
    Invisible Visual Effects : An Enlightenment Education Book on Film Visual Effects

    This book aims to provide readers with a systematic understanding of traditional visual effects production, covering both internal VFX studio operations and external collaborations. It is divided into six chapters covering a range of topics, from professional definitions of the subject to internal project collaboration, operating platforms, software usage, industry standards, and production pipelines and workflows.Additionally, it briefly explains the author’s perception of recent technological advancements in the film and creative industries, such as the application of AI technology and virtual production.Lastly, to build a more confident demo reel and ensure a successful job application, the final chapter offers suggestions and advice on creating VFX-related demo reels for entry-level positions at visual effects facilities. To aid reader understanding, the book features hands-on exercises within specific projects, along with eight case studies including pre-recorded demonstration videos linking the theoretical knowledge described in the book to practical projects, following a simple-to-advanced progression. This essential guidebook is designed for VFX artists at various levels, aiming to enhance their professional knowledge of visual effects production, refine their skills, and make those skills applicable in real-world production environments.

    Price: 35.99 £ | Shipping*: 0.00 £
  • Invisible Visual Effects : An Enlightenment Education Book on Film Visual Effects
    Invisible Visual Effects : An Enlightenment Education Book on Film Visual Effects

    This book aims to provide readers with a systematic understanding of traditional visual effects production, covering both internal VFX studio operations and external collaborations. It is divided into six chapters covering a range of topics, from professional definitions of the subject to internal project collaboration, operating platforms, software usage, industry standards, and production pipelines and workflows.Additionally, it briefly explains the author’s perception of recent technological advancements in the film and creative industries, such as the application of AI technology and virtual production.Lastly, to build a more confident demo reel and ensure a successful job application, the final chapter offers suggestions and advice on creating VFX-related demo reels for entry-level positions at visual effects facilities. To aid reader understanding, the book features hands-on exercises within specific projects, along with eight case studies including pre-recorded demonstration videos linking the theoretical knowledge described in the book to practical projects, following a simple-to-advanced progression. This essential guidebook is designed for VFX artists at various levels, aiming to enhance their professional knowledge of visual effects production, refine their skills, and make those skills applicable in real-world production environments.

    Price: 135.00 £ | Shipping*: 0.00 £
  • Pragmatist Philosophy for Critical Knowledge, Learning and Consciousness : A New Epistemological Framework for Education
    Pragmatist Philosophy for Critical Knowledge, Learning and Consciousness : A New Epistemological Framework for Education

    Emerging from the confusion and chaos of neoliberal economic systems around the world, this book brings together a collection of major philosophical ideas from previous centuries and applies them to the practice of education.The book argues that pragmatist philosophy is the most appropriate to guide the organisation of curriculum, pedagogy and assessment.It outlines a number of philosophical dilemmas, exploring these in relation to particular philosophers and offers philosophical insights for educational practice.Further, the book proposes Critical Praxis Bricolage, an epistemological framework articulating a view that education practices are embedded in a social context.This reshapes formal education from being dominated by the market forces of neoliberalism, into a way of ethical life that respects the dignity and knowledgeability of each person and community regardless of background.Written in a narrative style, Pragmatist Philosophy for Critical Knowledge, Learning and Consciousness provides a philosophical paradigm of experience, culture and inquiry that actively connects with human interests of the everyday and with the distinctiveness of being human.This work will be of interest to researchers and higher degree students of education and philosophy of education.

    Price: 38.99 £ | Shipping*: 0.00 £
  • What is the difference between Visual Studio and Visual Studio Code?

    Visual Studio is a full-featured integrated development environment (IDE) developed by Microsoft, primarily used for developing computer programs, websites, web apps, and mobile apps. It provides a wide range of features and tools for software development, including debugging, code editing, and project management. On the other hand, Visual Studio Code is a lightweight, open-source code editor developed by Microsoft. It is designed for quick and efficient coding and supports a wide range of programming languages. Visual Studio Code is highly customizable and has a rich ecosystem of extensions for additional functionality. In summary, Visual Studio is a comprehensive IDE with a wide range of features for software development, while Visual Studio Code is a lightweight, customizable code editor focused on quick and efficient coding.

  • What is better for programming, Visual Studio or Visual Studio Code?

    The answer to this question depends on the specific needs and preferences of the programmer. Visual Studio is a full-featured integrated development environment (IDE) with a wide range of tools and features, making it suitable for large, complex projects. On the other hand, Visual Studio Code is a lightweight, customizable code editor that is more suitable for smaller projects and quick coding tasks. Visual Studio Code is also more flexible and can be easily extended with various plugins and extensions. Ultimately, the choice between the two depends on the specific requirements of the project and the preferences of the programmer.

  • What are visual diopters?

    Visual diopters are a unit of measurement used to quantify the refractive power of a lens. They indicate how much a lens can converge or diverge light rays. Positive diopters indicate converging lenses that correct for farsightedness, while negative diopters indicate diverging lenses that correct for nearsightedness. Visual diopters are commonly used in optometry to prescribe corrective lenses for individuals with refractive errors.

  • Is Visual Studio free?

    Yes, there is a free version of Visual Studio called Visual Studio Community. It is a fully-featured, extensible IDE for individual developers, open source projects, academic research, education, and small professional teams. However, there are also paid versions of Visual Studio with additional features and capabilities for larger teams and enterprise use.

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